![]() Fixed Farm’s deed not turning into a Junk item in Galen’s inventory after the Bounty Hunter Journey.Fixed bug where Soul Vessel would duplicate when transferred to your horse saddlebags. ![]() ![]() Added Auto-Save points when entering the underground part of Big Gulch Mine, Copper Mountain Quarry, Bitter Rock, and Boulder Creek Mine.Fixed some enemies wrongly patrolling after save/loading in Copper Mountain Quarry.Fixed Wiindigo not reacting to being silently shot with the bow while unaware.Fixed Camera issue during the Oneirist Journey 3rd vision that would happen under specific contexts.Fixed bug that would display placeholder Reputation change notification.Fixed not being able to enter a Travel Encounter if the INTERACT control had been rebound to “C.”.Fixed Side Quest Fetch Item not spawning in abandoned towns and blocking side quest progress.Fixed Weapon Shops inventory not being flushed of items player would resell to shops leading to shops inventory being full after a while.Fixed Fighting Pit Tap Root sometimes self-destroying upon arriving in location preventing from completing Tap Roots objective in Pigman Journey.not being correctly transferred when recruited in Oneirist Journey Fixed Werewolf Hero inventory, Relics, etc.Fixed Bounty Board giving Bounty Side Quest for dead target resulting in no Bounty NPC being present in the quest location.The Bug Fixes for patch update 1.02 include: New hacienda location map with bounty and ridgeback scenarios.New natural cave location map with sirens/animals/wraith scenarios.New scenarios for existing secondary mine location map.The following new content will be available in Patch 1.02: What’s more, you can also scrap directly from your Companions or Horse inventory. You can now scrap all weapons at once via the new scrap menu. The projectile speed and arc were also fine-tuned, making throwing them through doors and windows easier. With the mouse or gamepad, you can now freely control the exact position where you will throw a projectile. So, if assassinating your opponent isn’t your thing, there is an option for you. If you’re a non-lethal player, they have also made it so that blunt weapons (shovel, clubs), fists, and kicks can now knock people out. So, if knocking out your enemies isn’t enjoyable, you can now feel more like an assassin. You can now one-shot stealth kill unaware NPCs with your melee weapon, which is very similar to how you can assassinate people as a member of the Dark Brotherhood in Elder Scrolls. New Features Melee Lethal Stealth Take Down
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